GUI in VC++(6.0) for Creating OpenGL Objects and Animation

dc.contributor.authorPrasad, J.Ravi Kiran
dc.contributor.supervisorGajbhiye, B.N.
dc.contributor.supervisorVig, Renu
dc.date.accessioned2007-09-17T12:27:30Z
dc.date.available2007-09-17T12:27:30Z
dc.date.issued2007-09-17T12:27:30Z
dc.description.abstractThis project entitled "A GYU in VC++(6.0) for Creating OpenGL Objects and Animation" is developed for creating Opengl objects and animation. OpenGL is a high quality 3D graphics Application Program Interface. By using this OpenGL, high-quality still and animated 3-Dimensional color objects with graphic effects such as shading, lighting, texture mapping are created. OpenGL is a unique choice for creating these objects mainly because of it's portability and fast rendering features. The main focus is to provide necessary tools for drawing purposes and for viewing the developed model with various visualization effects like lighting, different views, dynamic rotation, dynamic pan, zooming option and so on. The GUI for creating these OpenGL Objects and animation, is developed in VC++(6.0).en
dc.description.sponsorshipThapar Institute of Engineering and Technology, Department of Computer Science and Engineerngen
dc.format.extent8933068 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://hdl.handle.net/123456789/417
dc.language.isoenen
dc.subjectOpenGL objectsen
dc.subjectThree-D graphic applicationsen
dc.subjectGUIen
dc.subjectGraphic User Interfaceen
dc.subjectAnimationsen
dc.subjectComputer Scienceen
dc.titleGUI in VC++(6.0) for Creating OpenGL Objects and Animationen
dc.typeThesisen

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
m91653.pdf
Size:
8.52 MB
Format:
Adobe Portable Document Format

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.78 KB
Format:
Item-specific license agreed upon to submission
Description: