Comparison of Multipliers
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Abstract
A fast and energy-efficient multiplier is always needed in electronics systems i.e. DSP
processors, image processing and arithmetic units in microprocessors. Multiplier is such
an important element which contributes substantially to the total power consumption of the system. On VLSI implementation level, the area also becomes quite important as
more area means more system cost. Speed is another key parameter while designing a
multiplier for a specific application. These three parameters i.e. power, area and speed are always traded off. Speaking of DSP Processors, area and speed are the most important factors. But sometimes, increasing speed also increases the power consumption, so there is an upper bound of speed for a given power budget. For portable multimedia devices, low power and fast designs of multipliers are more important than area.
Since multiplication dominates the execution time of most DSP algorithms, so there is a need of high speed multiplier. So this thesis work is devoted for the design and
comparison of four different 8-bit and 16-bit multipliers i.e Booth, Array, Tree and Booth Encoded Wallace Tree. Comparison is based on the synthesis result obtained by
synthesizing all multiplier architecture toward FPGA. A method has been proposed in the Booth Encoded Wallace tree multiplier to calculate 2’s complement of multiplicand for
final Partial Product Row (PPR) if using MBE technique so as to reduce an extra row of
carry save adders which reduces area and delay of the multiplier. This method has been
used in the design for speed enhancement of our multiplier.
In this thesis, the basic principles and methods of binary multiplication process
has been discussed. The new algorithm is a combination of Booth algorithm which reduces the partial products and Wallace tree which increases the speed of multiplication.
In this new algorithm, the last negative signal which was increasing the CSA stage and
number of PPs has been eliminated. The simulation and synthesis results show that the new multiplier is fast and less area consuming among the four multipliers.
